2020-11-25 13:29:27 +01:00
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-- indexedrect.lua :: An indexed rectangle is a rectangle indexed to a point,
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-- Basically a rectangle that have its coordinate recalculated from an existing
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-- point
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--[[
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Copyright © 2019 Kazhnuz
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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]]
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2022-08-12 10:50:42 +02:00
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local Rect = require "framework.classes.2D.rect"
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2020-11-25 13:29:27 +01:00
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local IndexedRect = Rect:extend()
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function IndexedRect:new(origin, ox, oy, w, h)
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self.setOrigin(origin)
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self.ox = ox
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self.oy = oy
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local x, y = self:getPosition()
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IndexedRect.super.new(self, x, y, w, h)
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end
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function IndexedRect:setRelativePosition(ox, oy)
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self.ox = ox or self.ox
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self.oy = oy or self.oy
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end
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function IndexedRect:setOrigin(origin)
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self.origin = origin
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-- We should check if the origin is really a point
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end
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function IndexedRect:getOrigin(origin)
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return self.origin
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end
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function IndexedRect:getPosition()
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return self.origin.x + self.ox, self.origin.y + self.oy
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end
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function IndexedRect:updateRect()
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local x, y = self:getPosition()
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self:setPosition(x, y)
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return x, y, self.w, self.h
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end
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function IndexedRect:modify(ox, oy, w, h)
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self.ox = ox
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self.oy = oy
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self:setSize(w, h)
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self:updateRect()
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end
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return IndexedRect
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