# Birb Love2D Engine

Birb aim to be an integrated, simple engine for love2D. It aim to work as a set of managers to automatically handle inputs, screen, and several utilities to make game developpement easier and less repetitive.

Birb use [Classic](https://github.com/rxi/classic/) as its base Object.

## How to load GameCore

The birb engine must be located in the `birb/` folder to work. After that, all you have to do is to load a gamecore based engine and then.

Note : the `birb` and `utils` global namespace will be used by birb.

````
require "birb"

function love.load()
  birb.startCore()
end

````
