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epervier
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epervier-framework
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f48de0e9bd
epervier-framework
/
gamecore
/
modules
/
world
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Kazhnuz
f48de0e9bd
improvement(camera): manually attach the view instead of using hump func
2019-07-14 18:48:25 +02:00
..
actors
camera
improvement(camera): manually attach the view instead of using hump func
2019-07-14 18:48:25 +02:00
libs
chore(camera): split camera into a specific folder
2019-07-14 18:28:29 +02:00
baseworld.lua
fix(camera): fix map not being clipped in split mode
2019-07-13 00:29:43 +02:00
world2D.lua
world3D.lua
fix(world3D): dont attribute the getVisibleActor() function to baseworld
2019-07-12 23:22:03 +02:00