epervier-framework/gamecore/modules/world
2019-07-14 18:48:25 +02:00
..
actors
camera improvement(camera): manually attach the view instead of using hump func 2019-07-14 18:48:25 +02:00
libs chore(camera): split camera into a specific folder 2019-07-14 18:28:29 +02:00
baseworld.lua fix(camera): fix map not being clipped in split mode 2019-07-13 00:29:43 +02:00
world2D.lua
world3D.lua fix(world3D): dont attribute the getVisibleActor() function to baseworld 2019-07-12 23:22:03 +02:00