epervier-framework/framework
2024-11-08 09:52:07 +01:00
..
assets feat(sprite): add hitbox loading from sprites areas 2024-10-31 09:43:43 +01:00
classes chore: rename the birb/ folder to framework/ 2022-08-12 10:50:42 +02:00
core chore: utilisation d'une liste pour stocker les scenes 2024-10-26 13:21:51 +02:00
gamesystem chore: rename the birb/ folder to framework/ 2022-08-12 10:50:42 +02:00
libs feat(world): initial draft of a simpler unified world system 2024-10-30 18:37:29 +01:00
scenes fix(visuals): draw objects that shadows are in view 2024-11-08 09:52:07 +01:00
structures chore: rename the birb/ folder to framework/ 2022-08-12 10:50:42 +02:00
utils feat(utils): add some vector utils 2024-11-05 20:13:53 +01:00
callbacks.lua chore: rename the birb/ folder to framework/ 2022-08-12 10:50:42 +02:00
globals.lua feat(framework): add global variables to create some object 2024-10-30 18:37:46 +01:00
init.lua feat(framework): add global variables to create some object 2024-10-30 18:37:46 +01:00