epervier-framework/gamecore/modules/world
Kazhnuz a3b6bcd499 feat(world): add a frame hitbox data structure to process
It'll allow us to create a way to process everyframe of an animation and 
change hitbox according to the animation.

It should especially simplify the creation of battle system.
2019-06-23 10:19:01 +02:00
..
actors feat(world): add a frame hitbox data structure to process 2019-06-23 10:19:01 +02:00
libs
baseworld.lua feat(world): initial support for external hitbox 2019-06-22 19:27:31 +02:00
camera.lua
world2D.lua feat(world): initial support for external hitbox 2019-06-22 19:27:31 +02:00