This website requires JavaScript.
Explore
Help
Sign in
epervier
/
epervier-framework
Watch
1
Star
0
Fork
You've already forked epervier-framework
0
Code
Issues
25
Pull requests
Releases
Wiki
Activity
4c2427bfd6
epervier-framework
/
gamecore
/
modules
History
Kazhnuz
4c2427bfd6
feat(world): add a drawHUD function to draw the current HUD
...
It is able to draw everything a player object want directly where it should go.
Fixes
#3
2019-06-13 22:23:23 +02:00
..
assets
gamecore/assets: add activity handling functions
2019-05-30 13:54:39 +02:00
menusystem
modules/menusystem:add batch management functions for sounds
2019-04-20 17:56:18 +02:00
world
feat(world): add a drawHUD function to draw the current HUD
2019-06-13 22:23:23 +02:00
scenes.lua
feat(scene): add *Start() and *End() functions.
2019-06-13 18:33:29 +02:00