epervier-framework/framework
Kazhnuz 4b088dac87 improvement(assets): global asset system
Remove the old scene-bound asset system and replace it with a global one. Can lazyload but doesn't do it for the moment.

Fixes #70
!BREAKING
2024-10-28 17:19:29 +01:00
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assets improvement(assets): global asset system 2024-10-28 17:19:29 +01:00
classes chore: rename the birb/ folder to framework/ 2022-08-12 10:50:42 +02:00
core chore: utilisation d'une liste pour stocker les scenes 2024-10-26 13:21:51 +02:00
gamesystem chore: rename the birb/ folder to framework/ 2022-08-12 10:50:42 +02:00
libs chore: rename the birb/ folder to framework/ 2022-08-12 10:50:42 +02:00
scenes improvement(assets): global asset system 2024-10-28 17:19:29 +01:00
structures chore: rename the birb/ folder to framework/ 2022-08-12 10:50:42 +02:00
utils chore: rename the birb/ folder to framework/ 2022-08-12 10:50:42 +02:00
callbacks.lua chore: rename the birb/ folder to framework/ 2022-08-12 10:50:42 +02:00
init.lua improvement(assets): global asset system 2024-10-28 17:19:29 +01:00