epervier-framework/framework/scenes/world/actors
2024-10-31 09:43:43 +01:00
..
mixins feat(world): initial draft of a simpler unified world system 2024-10-30 18:37:29 +01:00
physics feat(sprite): add hitbox loading from sprites areas 2024-10-31 09:43:43 +01:00
utils improvement(assets): global asset system 2024-10-28 17:19:29 +01:00
visuals feat(sprite): add hitbox loading from sprites areas 2024-10-31 09:43:43 +01:00
actor2D.lua chore: rename modules/ to scenes/ 2022-08-13 12:43:49 +02:00
actor3D.lua chore: rename modules/ to scenes/ 2022-08-13 12:43:49 +02:00
gfx.lua fix(assets/gfx): more gfx fixes 2024-10-30 23:05:02 +01:00
gfx2D.lua improvement(assets): global asset system 2024-10-28 17:19:29 +01:00
gfx3D.lua improvement(assets): global asset system 2024-10-28 17:19:29 +01:00
init.lua feat(sprite): add hitbox loading from sprites areas 2024-10-31 09:43:43 +01:00