fix(visuals): update sprites

This commit is contained in:
Kazhnuz 2024-10-30 23:02:59 +01:00
parent f63f38239e
commit a88fb44f07

View file

@ -25,6 +25,12 @@ function Visual:_removeVisual()
end end
end end
function Visual:_updateVisual(dt)
if (self.visualMode == "sprite") then
self.visual:update(dt)
end
end
function Visual:_getShapeData(mode) function Visual:_getShapeData(mode)
local position = self.position:clone() local position = self.position:clone()
local dimensions = { local dimensions = {