chore: simplification menu des exemples
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1 changed files with 4 additions and 15 deletions
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@ -9,22 +9,11 @@ local MENU_ITEM_NUMBER = 8
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function MainMenu:new()
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MainMenu.super.new(self, "mainmenu", "medium", MENU_X, MENU_Y, MENU_W, MENU_ITEM_NUMBER, false)
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self:addItem("Plateformer", "left", function() self:launchScene(scenes.Plateformer, 1) end)
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self:addItem("Overworld", "left", function() self:launchScene(scenes.MovePlayer, 1) end)
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self:addItem("Basic 3D", "left", function() self:launchScene(scenes.MovePlayer3D, 1) end)
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self:addItem("Complexe 3D", "left", function() self:launchScene(scenes.Action3D, 1) end)
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for i=1, 4 do
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local name = i .. "player"
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self:switch("main")
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self:addSubmenu(name, i .. " Players")
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if i == 1 then
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self:addItem("Plateformer", "left", function() self:launchScene(scenes.Plateformer, i) end)
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end
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self:addItem("Overworld", "left", function() self:launchScene(scenes.MovePlayer, i) end)
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self:addItem("Basic 3D", "left", function() self:launchScene(scenes.MovePlayer3D, i) end)
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self:addItem("Complexe 3D", "left", function() self:launchScene(scenes.Action3D, i) end)
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if i > 1 then
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self:addItem("Basic 3D (zoom)", "left", function() self:launchScene(scenes.MovePlayer3D, i, "zoom") end)
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self:addItem("Complexe 3D (zoom)", "left", function() self:launchScene(scenes.Action3D, i, "zoom") end)
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end
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end
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self:switch("main")
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self:addSubmenu("menus", "Menus")
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self:addItem("Inventory", "left", function() self:launchScene(scenes.Inventory) end)
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